Add Armature


Mannequin A-Pose

Object mode -> Add -> Armature -> Chiro (UE4 Mannequin) -> A-Pose

Add Mannequin A-Pose armature Menu

Add Mannequin A-Pose armature


Mannequin T-Pose

Object mode -> Add -> Armature -> Chiro (UE4 Mannequin) -> T-Pose

Add Mannequin T-Pose armature Menu

Add Mannequin T-Pose armature


Mannequin Twist bones

Generates Mannequin-compatible Twist bones on the armature trying to guess the correct length and rotation. Does nothing for existing twist bones.

Object mode -> Add -> Armature -> Chiro (UE4 Mannequin) -> Twist Bones

Add Mannequin Twist bones Menu


Mannequin IK bones (Advanced)

Generates Mannequin-compatible IK bones on the armature trying to guess the correct length and rotation. Does nothing for existing IK bones.

Object mode -> Add -> Armature -> Chiro (UE4 Mannequin) -> IK Bones

Add Mannequin IK bones to armature Menu

Add Mannequin IK bones to armature


The Origin (Advanced)

The original Mannequin armature (imported with XY axis)

Object mode -> Add -> Armature -> Chiro (UE4 Mannequin) -> The Origin

Add The Origin Mannequin armature Menu

Add The Origin Mannequin armature