Select bone group
Mannequin
Twist Bones
Select all Twist bones in the Mannequin armature
The twist bones are:
- upperarm_twist_01_l
- upperarm_twist_01_r
- lowerarm_twist_01_l
- lowerarm_twist_01_r
- thigh_twist_01_l
- thigh_twist_01_r
- calf_twist_01_l
- calf_twist_01_r
Edit Mode -> Select -> Select Bone Group (Chiro UE4) -> "Mannequin --> Twist Bones"
or
Pose Mode -> Select -> Select Bone Group (Chiro UE4) -> "Mannequin --> Twist Bones"
Palm Bones
Select all Palm bones in the Mannequin armature
The palm bones are hands and all fingers (32 bones in total).
Edit Mode -> Select -> Select Bone Group (Chiro UE4) -> "Mannequin --> Palm"
or
Pose Mode -> Select -> Select Bone Group (Chiro UE4) -> "Mannequin --> Palm"
IK Bones
The IK bones are:
- ik_hand_root
- ik_hand_gun
- ik_hand_l
- ik_hand_r
- ik_foot_root
- ik_foot_l
- ik_foot_r
Select all IK bones in the Mannequin armature
Edit Mode -> Select -> Select Bone Group (Chiro UE4) -> "Mannequin --> IK Bones"
or
Pose Mode -> Select -> Select Bone Group (Chiro UE4) -> "Mannequin --> IK Bones"