Select bone group

Mannequin

Twist Bones

Select all Twist bones in the Mannequin armature

The twist bones are:

  • upperarm_twist_01_l
  • upperarm_twist_01_r
  • lowerarm_twist_01_l
  • lowerarm_twist_01_r
  • thigh_twist_01_l
  • thigh_twist_01_r
  • calf_twist_01_l
  • calf_twist_01_r

Edit Mode -> Select -> Select Bone Group (Chiro UE4) -> "Mannequin --> Twist Bones"

or

Pose Mode -> Select -> Select Bone Group (Chiro UE4) -> "Mannequin --> Twist Bones"

Select Mannequin Twist Bones Menu

Palm Bones

Select all Palm bones in the Mannequin armature

The palm bones are hands and all fingers (32 bones in total).

Edit Mode -> Select -> Select Bone Group (Chiro UE4) -> "Mannequin --> Palm"

or

Pose Mode -> Select -> Select Bone Group (Chiro UE4) -> "Mannequin --> Palm"

Select Mannequin Palm Bones Menu

IK Bones

The IK bones are:

  • ik_hand_root
  • ik_hand_gun
  • ik_hand_l
  • ik_hand_r
  • ik_foot_root
  • ik_foot_l
  • ik_foot_r

Select all IK bones in the Mannequin armature

Edit Mode -> Select -> Select Bone Group (Chiro UE4) -> "Mannequin --> IK Bones"

or

Pose Mode -> Select -> Select Bone Group (Chiro UE4) -> "Mannequin --> IK Bones"

Select Mannequin IK Bones Menu